July 2022 - Present | New York, NY
As a backend engineer, I drive ambiguous and nuanced projects to improve our product for advertisers and end-users, as well as platform issues to bolster developer efficiency.
June 2021 - July 2022 | New York, NY
I was a backend engineer on Instagram's Shop tab. As part of the Inspiration team, I was focused on optimizing the users' browsing experiences so they could find more to love!
June 2020 - May 2021 | Ann Arbor, MI (Remote) | Website
As President, I worked to ensure that SEDS was a welcoming and fulfilling experience for its current and future members, especially as all of the organizations activities were made virtual due to the COVID-19 pandemic. One of my main goals for SEDS was to see it become a true hub for students across the University of Michigan with a shared interest in space. A highlight of my time as President was co-hosting U-M's Space Symposium 2021!
May 2020 - May 2021 | Website
As the Publisher for SEDScast, I handled the last few steps to broadcast episodes out into the world for seasons 1, 2 and 3. I started co-hosting episodes during season 2!
Check it out: Spotify | Apple Podcasts
July 2020 - December 2020 | Ann Arbor, MI (Remote) | Website
I led CLAWS as it began its pursuit of several projects during the 20-21 school year. My primary responsibilities included managing the team and its projects, as well as communicating with both Michigan and NASA stakeholders. One of the new projects involved working with the Trek team out of NASA JPL on a tool that would support mission planning for NASA's Artemis program.
Summer 2020 | New York, NY (Remote)
I developed a new approach for retrieving similar products on the IG Shopping platform using Django, which accelerates experimentation for visual search functions on Instagram.
August 2019 - July 2020 | Ann Arbor, MI
I led 25 engineers and designers from the Collaborative Lab for Advancing Work in Space in creating ATLAS, the AR Toolkit for Lunar Astronauts and Scientists, a system designed to support astronauts during lunar spacewalk/EVA procedures during the future Artemis missions. My responsibilities included overall management of the project and team, as well as virtually meeting with NASA stakeholders. This project was involved in the 2020 NASA SUITS and X-Hab challenges.
The class mascot!
August 2019 - April 2020 | Ann Arbor, MI
I held a weekly lab section of about 20 students to review lecture material for EECS 280, an introductory C++ programming course at the University of Michigan. I also answered questions 3-5 hours per week in office hours, which are open to all 1000+ students enrolled. As an IA for the course, I graded open-ended questions on midterm and final exams.
Summer 2019 | Menlo Park, CA
I improved and refactored the team's product ranking system and developed system documentation. My work allowed other Marketplace teams to continue testing and iterating on new machine learning models.
January 2019 - May 2019 | Ann Arbor, MI | Website
I collaborated with other members of the CLAWS team to design and develop an augmented reality (AR) interface to streamline spacewalks for ISS astronauts. My primary responsibility was designing and developing the mission tasks management system.
Summer 2018 | Menlo Park, CA
I built three iOS app clones (IMDb, Twitter, Instagram) before working with two other interns to build Day Tripper, a comprehensive day-trip planning app.
August 2018 - April 2019 | Ann Arbor, MI
After being a first-year student in the program, I was selected to stay another year and mentor three freshman women studying STEM at the University of Michigan.
September 22-24, 2017 | Ann Arbor, MI
After 36 hours with very little sleep, I built Big Ten Fanfares, a novelty Alexa skill that cheers for your favorite Big Ten team.
March 2017
Throughout my senior year of high school, I researched, designed, and developed a fully functional prototype of an online tutoring community for high school students. For my work on this Ruby on Rails web application, I was awarded Second Place in the Systems Software category at the county science fair and specially invited to the Aerospace Corporation's annual science fair.
March 2017
I was honored by the National Center for Women and Information Technology (NCWIT) as a Virginia Affiliate Winner for my Aspirations in Computing.
September 2015 - April 2017
The LVHS STEM club was honored as National Winners of the 2016 Samsung Solve for Tomorrow contest for a safety alert system designed to be a cheap, non-invasive way of receiving help on remote trails. I presented the system in New York, NY during the live-streamed pitch competition along with the other team lead.
November 5-6, 2016
At my first hackathon, I collaborated in a team of 8 to build an educational webpage, using HTML and CSS, about prominent women in CS, along with an accompanying Java game.
March 2015 - August 2017
As an Explainer, I interacted with visitors at the National Air and Space Museum by teaching them about the science and engineering behind flight and space exploration, as well as a bit of the history.
Summer 2016
Summer 2016
Summer 2016 - 2017
As part of Loudoun Codes, I spent Sunday afternoons with other high school students and a professional software engineer learning various computer science topics and principles. In addition to this, I independently learned basic Arduino development and gave an "Intro to Arduino" demo during the Loudoun Codes Computer Science Fair.
Summer 2014
Learned introductory video game development using Unity at a one-week summer camp intensive on the Drexel University campus. By the end, I had designed and built a 3D platformer & maze game!
2011
This was my first introduction to coding! I have very fond memories programming a small turtle to move around the screen and complete objectives.
2013
Class series covering introductory video game development topics, including scripting and game design.
2015-2016
A monthly program providing hands-on experience with computing and engineering topics, such as cybersecurity, robotics, wearable tech and app development.